Best of Game

With just nine promos and a concentrated artist roster, the set is easy to survey while still offering distinct character picks. Market attention can cluster around Rocket's Mewtwo, so condition and finish can matter when comparing copies.

Released
Dec 2002
Cards
9 printed
Illustrators
4
Top card
Rocket’s Mewtwo $375
Series
Other
Era
Founding generation

8 unique Pokémon 8 Pokémon · 1 Trainer Average market $80.04

§ 01 — The full checklist

Browse the 9 cards.

Filter by type, rarity, illustrator.

Showing 9 of 9 cards
Rarity
Electabuzz
Hitmonchan
Professor Elm
Rocket’s Scizor
Rocket’s Sneasel
Dark Ivysaur
Dark Venusaur
Rocket’s Mewtwo
Rocket’s Hitmonchan
§ 02 — About Best of Game

A look inside the set.

Best of Game is a nine-card promo set with a tight structure: eight Pokémon cards and one Trainer, all sharing the same rarity profile. With only eight featured Pokémon across the list, the selection reads like a small gallery of individual character portraits rather than a broad world-building set. The dominant look is classic and cartoonish, supported by illustration and traditional touches, and presented through simple, focused compositions that keep attention on the subject.

The mood trends playful and energetic, with vibrant palettes and frequent contrast doing much of the visual work. Highlights include Dark Ivysaur, Electabuzz, and Rocket's Mewtwo, each showing the set’s preference for clear silhouettes and direct staging. Artist credits concentrate around Ken Sugimori and Shin-ichi Yoshida, whose combined presence shapes the set’s consistent, character-centric presentation.

I · Visual identity

The set’s visual language is direct and character-forward: simple, focused layouts, occasional dynamic posing, and a generally playful tone. Color is consistently vibrant, often pushed with contrast; greens and yellows appear alongside brighter, flatter fields, with occasional sparkly or cosmic accents that add texture without complicating the scene.

II · Illustrators

Ken Sugimori leads the set’s credits, with Shin-ichi Yoshida close behind, creating a cohesive baseline of classic, cartoon-leaning Pokémon illustration. K Hoshiba and Katsura Tabata round out the roster with single contributions, adding small shifts in line and finish while staying within the set’s clean, subject-first approach.

§ 04 — Entry points

Two ways in.

By the hands behind it, or by the Pokémon featured. Both threads continue across the wider Artchu catalogue.

Notable illustrators from Best of Game

All illustrators →

Notable Pokémon featured

All Pokémon →